Contents Up Previous Next Web Site Home Page

~ Arctan Computer Ventures'  WordPuzzle Pro ~

Working with Images

Images (or Pictures) can dramatically enhance the look, and creative potential of your puzzles.

You can place pictures both grid squares and outs, and have a separate selection of pictures that display above or below the puzzle grid (below is only any use if you make some or all of the grid squares transparent).

WordPuzzle Pro incorporates a sophisticated image management tool, which enables you to collect all the images you will require for the crossword in a central repository, and reuse these images without duplication. You can even replace images with other images without having to change your crossword in order to play with the 'look and feel' of your crossword.

You can Paste a picture from the clipboard, to cut and paste between applications, to cut out the long-winded procsess: save from other app / find file / open from WordPuzzle Pro...

The management tools allows you to easily link to external images that are either bitmaps, metafiles, GIFs or JPEGs in order to keep the size of the crossword file down, or to include any of the images within the crossword, so that it can be distributed in one package.

You can also swap between file types, so you might load a large bitmap, and in a few clicks, convert it to a JPEG with a specified quality to cut down its storage size. If you still want to link to an external file, you can always save to a new JPEG file and link to it from the image manager.

If you are making heavy use of pictures in your puzzle, you may like to make use of the Categorization facility, so that you can find a given picture quickly and easily by specifying a category for it. There are simple-to-use browse and search tools, to scroll through the pictures, filter to only those pictures in a given category, or search for a picture with specified text within its title.

Sections
  • Adding an image to the image list
  • Choosing how to store the image
  • Categorizing images
  • Searching for images
  • Removing an image
  • Viewing and removing image links
  • Exporting images
  • Adding an image to the image list To add a new image to the list of available images, click on the Puzzles menu and choose the Image Organizer option. Alternatively, hold down the Ctrl key and press I.

    You can also use this screen directly from the item that you are trying to link a picture to - e.g. a grid image or GridPic.

    Click on the Add button. This allocates a space in which to place an image.
    To import an image from a file:-
  • Click on the ellipses [...] button to the right of the yellow Filename text box.
  • Select the filename of the graphic you wish to import from the appropriate directory. Files can be of type Bitmap (end with .BMP), JPEG (end with .JPG or .JPEG), GIF (and with .GIF) and MetaFile (end with .WMF or .EMF)
  • Click on OK to select the file and place it in the space on the list that you have just created.
  • Notice that the yellow box now shows the filename. This means that the file will NOT be stored with the puzzle, but rather the puzzle will attempt to import the file each time the crossword is opened. This means that graphics can be shared easily between different puzzles with duplicating them in different puzzle files, and that if the image is altered, this will be updated to all crossword files that are linked to that image file.
  • However, if you would like the picture to be included in the puzzle file - e.g. if you are distributing it, or do not wish a copy to be kept on your hard disk, then click on the button with a picture of a broken chain, next to the ellipses [...] button that you clicked on to choose a filename.  This will remove the filename from the yellow box. When the puzzle is stored, the picture will now be stored with it in the format you imported it.
  • To import an image from another application:-
  • From the other application, select the image you wish to use, and select the applications command to Copy to Clipboard. In most cases, a keyboard shortcut for this is Ctrl+C
  • Swap over to WordPuzzle Pro, and from the added blank slot for the picture, click on the Paste button. Note that the image must be copied in bitmap format in order for this to work.
  • Now will in an appropriate name for the image in the Name box.
    If you wish to replace an existing image in the list, then simply browse until you find the required image, and repeat either the import of a graphics file, or the pasting from the clipboard process. The existing image will be replaced, and the link to a graphics file will be redirected. 
    Choosing how to store the image Once you have imported the image, you can choose how the image should be stored. This is only relevant if the image is being stored with the puzzle.

    The format can be any of the four formats described earlier - Bitmap, JPEG, GIF, or MetaFile.

    In general, a MetaFile should be kept as a MetaFile, unless there are real space benefits from converting it. Also note that at present, it is not possible to convert back to a MetaFile once it has been changed.

    A bitmap file keeps an EXACT representation of a picture with no loss of quality, but can be somewhat large.

    A JPEG file keeps a best guess version of a picture, with the quality of reproduction able to be set. The better the quality, the larger amount of space the image will take, the worse the quality, the smaller the amount of space. In general, this loss is acceptable for general use, but for printed output, the compromise can be more noticeable.

    Note that once you have converted to a JPEG, next time you open the crossword, you will experience some loss of quality, which cannot be changed back at this stage, except by reimporting the original graphic again. The loss does not get worse each time you open/save the crossword.

    A GIF file again keeps an exact representation, and compresses the image the best it can. This works well with images that have solid blocks of colour - e.g. screen dumps - but not so well with pictures that have many variations in hue - e.g. photographs.

    Any of the four settings can be selected for the storage type by selecting the appropriate option in the Image Type section on the Image Organizer screen.

    If you select the JPEG option, then a slider will be become available which represents the quality at which the JPEG image should be stored. Further to the left gives better compression (takes up less space) but worse quality. Further to the right gives worse compression (takes up more space)  but better quality. Experiment. You'll be surprised at how low you can put this setting whilst retaining an acceptable level of picture quality.

    Note that when creating HTML WebScripts, if you are going to be exporting graphics too, it is best to use either JPEG or GIF type images, as these are the standard for the Web, and should be viewable by the majority of surfers. 

    Categorizing images An image can be placed into any number of categories to facilitate easier searching. This is useful if you are building up a repository of images - for example, in a puzzle template. Generally, if you are only using a few images in your crossword, there is not need to use this facility.

    Next to the Category heading, click on the drop-down box by clicking on the downward arrow button. This shows a list of the categories that apply to the currently viewed image. This is blank if no categories have been assigned to a picture.

    To do this, click on the ellipses [...] button to the right of the Category heading. This will display the Image Categories dialog box. To type in a brand new category, type in the category name in the edit box at the top of the dialog box, and click on the add_cat_btn.gif (963 bytes) button.

    The large area at the bottom of the dialog box contains a complete list of available categories. The small boxes to the left of each item can be empty, or contain a tick. Click on the box to swap from one to the other. A tick denotes that the category next to the tick has been assigned to the currently selected image.

    To change the name of a category, click on it, and it will be displayed in the edit box at the top of the dialog box. Now click on the edit_cat_btn.gif (946 bytes) button, and type in the replacement name in the edit box. Click on edit_ok_btn.gif (966 bytes) to accept the change, and update all images that use the category, otherwise click on edit_cancel_btn.gif (982 bytes) to cancel the change.

    Click on the large OK button at the bottom of the dialog box when you have finished with working with the categories.

    Searching for images Images are stored in name order (A to Z) to facilitate easy browsing. The current image is displayed in a box at the right of the screen, and the number in sequence (out of the total number of images) is displayed just above the image. You can use the left and right arrow buttons of the scroll-bar that appears just below the image to move to the previous (left button) and next (right button) image to the one currently being displayed.

    You can also drag the grey box that appears between these buttons to move the selection to roughly the place on the list that you know it to be.

    If you know a word that appears in the name of the image you require, then you can search for it directly:-

  • Drag the grey box on the scrollbar to the far left, so that you are searching from the first image onwards.
  • There is a section called Search, inside which is a box entitled Name. Type in a word or letters that appear in the name of the image that you are searching for.
  • Click on the Find button.
  • The first image that matches this text in the name will be displayed.
  • Carry on clicking the Find button until you reach the image that you are looking for.
  • Another quick way of searching is to use the categorization facility:-

  • Inside the Search section, click on the drop-down box entitled Category, and select a category to browse on.
  • The list of images will now be restricted to only those within the selected category. You can use the normal browsing facilities to find the required image within this range.
  • To view all images again, choose the first category on the list which is entitled <All Categories>
  • When you have finished, click on OK, or if you are accessing the screen in order to set a specific item (e.g. image for an out, or GridPic), then you would click on the Ok button to select the image, or the No Image button if you wish to stop using any image with the specific items.

    Removing an image To remove an image is simply a case of browsing for the image until you see the one you wish to remove, and then clicking on the Delete button.

    Note that if any part of the puzzle is using this image, you will be informed of this, and will need to remove all links to the image before you can remove the image itself from the crossword. This is described in the next section.

    Viewing and removing image links Image links are links between the image and the parts of the crossword that use the image. To remove an image from the puzzle, you need to remove all image links to the image first.

    To do this:-

  • Click on the [Links...] button at the bottom of the screen. A dialog box containing a list of all links between the currently displayed image and the parts of the puzzle that use the image is displayed.
  • To remove a link between the image and the item on the puzzle, click on the appropriately titled link, and click on the [Delete] button.
  • If you are wishing to delete the image from the crossword, then you will need to systematically remove all links in the list before deleting the image.
  • Note that if you simply wish to change the image that is used in all of these parts of the crossword, it may be simpler to replace the existing image with another, rather than remove the existing image, select another, and then recreate all the links to the crossword again.

    Exporting images You can export the currently viewed image in one of two ways - either to the clipboard as a bitmap, which can then be pasted into another application (e.g. a graphics application, or a word processor) by clicking on the Copy button.

    Alternatively, you can save the image to a file using the currently selected graphic format by clicking on the Save button. Then simply choose a filename / location for the file to be saved as, and the image is exported. Simple! This file can then be read by a number of applications, or linked into using the Image Organizer or other programs - e.g. HTML files etc.

    (c) Copyright 2000-1 Arctan Computer Ventures Ltd.   All Rights Reserved.
    If you have any issues regarding this on-line help, please contact the author by clicking here.
    This Page was last updated: 06 July 2001 23:36