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To launch the ArcTel application, assuming you kept the
Program Group as ArcTel during
installation:-

The ArcTel screen is split into five main sections:-
At the top, there is the Title Bar which shows whether the software is Unregistered, and the name of the script currently loaded into memory. In the top-right hand corner are the standard windows minimize, maximize, and close buttons.
Just below this, is the menu, from which various options are available.
The large black section in the middle is the terminal window, showing the details of the conversation between you and the telnet session. As you can see, this can sometimes include colour text, but not pictures.
The blue section of text underneath this shows the currently open script this is a list of commands to execute in order to perform a predefined task e.g. set up the Telnet session and login. Note that there is a divider bar between the terminal and script windows which can be used to adjust the amount of either window showing drag the bar to resize the windows accordingly.
The grey bar at the bottom shows the status in particular, whether the telnet session is connected to the telnet server, and which line in the script is currently being processed.
In order to connect to the server, you will need to provide some information about the server. The main information is the name (or IP address) of the server, and possibly the port on which the telnet server can be found.
To set the session details up, click on the Connection
menu, and choose the General Settings
menu option. Alternatively, if you are clicked in the Script window, you can
hold down the Ctrl and Alt keys and press the S key to view the General Settings window.
If you are logged onto the Internet, one of the popular
recreational uses of telnet is the playing of Multi-User Dungeon (MUD) games.
These are text-based interactive adventures, where you play a mythical style
character, and interact with other players and fictional characters through a
complex scenario in order to gain status in the fantasy-style scenario. For a
list of MUD games, visit http://www.excite.com/computers_and_internet/
internet/communicating_online/virtual_worlds/
muds_by_genre/dungeons_and_dragons/
The sample shown here is a MUD called Valhalla. It can be found at the following telnet address: valhalla.com with a port number of: 4242.
Sometimes, the Host name is in the form of an IP address e.g. 123.123.12.1 this is fine to use too.
For the port, you can normally just type telnet and the standard telnet port will be used.
The following settings can be tinkered with until your session performs as you expect:-
· Lheight gives the height of each line in pixels. If you increase the font size, you may need to adjust this setting
· Rows gives the number of rows shown in the terminal window. This is normally 25 for most terminals.
· Cols gives the number of character columns across the screen shown in the terminal window. This is normally 80 for most terminals.
· Line Zoom gives the percentage spacing between each line on the terminal. If the text is looking squashed vertically, you may like to increase this value. Normal value is 100 for 100%
· Char Zoom gives the percentage increase in spacing between each character on the terminal. It is normally 1.0 which equates to normal spacing. 0.5 would be 50% (twice) smaller, 2.0 would be 100% (twice) bigger
· AutoCR causes a carriage return character to be added automatically after each line of text sent on the terminal. Turn this off if you seem to be getting double-spaced rows of text.
· Auto LF causes a line-feed character to be added automatically after each line of text sent on the terminal. Turn this off if you seem to be getting double-spaced rows of text.
· Local Echo should be turned on if you find that when you type at the keyboard, nothing is displayed in the terminal window. This means that the terminal is not sending back what you are typing in, so it needs to be shown locally.
· Monochrome will cause the text to be shown only in black-and-white for telnet sites that allow for colour text (Valhalla is an example of this)
· OEM Charset can be used if the terminal requires you to make use of a specific character set loaded on your computer to show particular characters. You may like to try this setting if certain characters seem to be displaying incorrectly.
· Graphic Draw can be used to show boxes around items on the screen as special characters. Use this if you expect to see boxes, and you instead see a jumble of strange characters.
· Upper Case can be used if the terminal expects data to be entered in CAPS only
· Function Keys how function keys (non-standard keys) and some terminal commands are interpreted choose a terminal type that seems to work best for your session usually VT100 gives the best all-round emulation, and is the base standard for the telnet protocol.
· Click on the Font button to change the font size / type used in the terminal window. Note that unless Monochrome is switched off, the font colour will be ignored.
· The A11, Labo, RDV, and USUS button set up the session for some standard types of terminals. Again, you may like to try each of these if you are having problems getting the settings right, as a starting point if nothing else.
Normally, you will not have to change any of these settings, other than the Host name, and perhaps the Port number.
Click on the OK button when you have finished your settings. Note that unless overwritten by running a Script that changes the settings, these will remain in place, even after the application is terminated, as they are stored in the windows profile.
You may wish to connect to a number of different telnet servers, or to the same server in a number of ways. In this case, it would be worthwhile saving the settings in order to recall them again.
To do this, you save the settings as a Script File. These are files containing a list of instructions to tell ArcTel how to do something, such as how to prepare to connect to a particular server.
ArcTel Script files end with .asf (stands for Arctan Script File).
Click on the Script menu
Click on the Clear option. This will clear any existing script from the script window.
Click on the Script menu
Click on Insert then Settings then All.
The relevant commands required to connect to the currently described telnet session will be inserted into the script window. You can scroll up to see the list of commands.
Click on the Script menu
Click on the Save As option.
Choose a location/filename to save the script under.
Click on the Save button.
To recall connection settings previously saved into a script file, follow this procedure:-
Click on the Script menu
Click on the Open menu (or Open No Run if you want to load the script and look at it before running it to change the settings)
Choose the location/filename that the script was saved under
Click on the Open button.
The script will be loaded and automatically executed, so that the settings are changed to the commands saved into the script file, and a connection will be attempted to the telnet session.
If you chose the Open No Run command, you could then execute the script by clicking on the Script menu followed by the Run option.
Alternatively, to open (without running) a script you have recently opened or saved, look at the bottom of the Script menu - there will be a list of the five last opened script files. Click on the filename of the script you wish to open. This list can be cleared if you find it distracting.
Once you have saved or opened a script file, you can make it open automatically as default by clicking on the Script menu, and clicking on the Default Script File option. Note that this is then ticked.
The next time you open ArcTel,
this script will be run automatically. To stop this automatic loading, repeat
the procedure to take the tick off the option again.
In order to stop the script from executing automatically, but rather to load it into memory ready for running when you request it to do so, insert the command NORUN as the first line in the script file.
Anything that is typed into ArcTel or received from the telnet server, or to/from an FTP server, can be automatically logged into a file. As default, the details are logged into a list that is held in memory, and when ArcTel is closed, the log is lost.
A log file is a useful way of keeping a record of what has happened during a session. It can also be used by scripts to check that certain events have occurred an example is given later in relation to checking that a file has been transferred from a server correctly using ArcTels inbuilt FTP facility.
Note, an alternative method of opening log files that you have recently opened or saved is to look at the bottom of the Log menu - there will be a list of the five last opened log files. Click on the filename of the log you wish to open. This list can be cleared if you find it distracting.
Log Commands Logs
commands run in a script
Log Errors Logs any
error messages that may be encountered during processing
Alternatively, you can press the F1 key to bring up this HTML document.
You can also see details about the latest version of the application by clicking on the Help menu and choosing the About option. Click on the OK button when you have finished reading the details, which include application name, author, program version, and contact URL (Web Site) and E:Mail address.
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Copyright 2001-2 Arctan Computer Ventures Ltd. All Rights Reserved.
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author by clicking here.
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This Page was last updated: 15 January 2004 15:01